Posts

Showing posts from August, 2019
Update details for version 1.64  Changes: Added a new  Edit script command. This allows a developer to toggle the scale and rotate edit options on for an asset. Note the changes will not be preserved across scene loads. e.g.  Adding the script command Edit to the onclick event will cause the scale and rotate bounding box and controls to appear and allow the user to manipulate the asset. Usage: Edit("[ID]"); where ID is the Unique Identifier (UID) e.g. A20 in teh example below. <hologram uri="abc.obj" uid="A20" positionxyz="0.0,-0.5,5"  onclick='Edit("A20");' ></hologram> Added a new Move script command.  This allows a developer to toggle the move option for the asset. Note the changes will not be preserved across scene loads. e.g.  Adding the script command Move to the onclick event will allow the user to move the asset within the scene.   Usage: Move("[ID]"); where ID is the Unique Identifier (UID)
Image
Update details for version 1.63  Changes: Added a new Line  asset for drawing simple straight lines . Note at this point, we only support a solid, straight,  colored line with start and end values and no line endpoint graphics. The following will draw a line between the start and endpoints with the line color changing from red to green and fading out towards the end of the line. e.g.  <hologram uri="line" uid="A30"  start-positionxyz ="1,1,3"  end-positionxyz="1,0.0,3" start-width="0.01" end-width="0.01" start-color="255,0,0,255" end-color="0,255,0,0"></hologram> Special additional properties supported [start-positionxyz] and [ end-positionxyz] the start/end positions in 3D of the line. [start-width] and [end-width] the start and end width of the line. E.g. (these are floating-point values). To draw an arrow try 0.1 for start and 0.001 for the end. [start-color] and [en
Image
Update details for version 1.62 Changes: New light asset. We added the unity light asset so you can now add extra lights to your scene. e.g.  <hologram uri="Light" uid="A10"  positionxyz="1.783,-0.589,5.575"  color="255,255,255,255" type="spot" intensity="250" range="1" show="true" rotationxyzw="0,0.7071068,0,0.7071068"></hologram> Where [type] can be spot, point or area [Color] is the RGBA value of the light [show] sets the light on or off and should be set in script to true or false  We also support the unity values for [Intensity] and [range]   Hololens scene load sequence messages . Lots of work has been done to handle 2 or more HL working together to inform the secondary devices (anything other than the primary device running the load sequence) how many assets they are waiting for it to load when changing scenes. There is a new state of "Waiting for the s